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I played Lilith's new work in Shanghai, and I was slapped in the face

Game Grape 2025/04/04 14:20

Text/Qiuqiu

At the offline tasting meeting, Lilith planned to "kill" the professional players.

Here's how it happened:

On April 3, Lilith held an offline tasting meeting of "Yuanguang 84" in Shanghai, inviting professional players of "Apex Legends" such as Pete 174, 3mz, and 404notF, well-known UP masters of Station B such as Bottle Jun 152 and Xiao Jue, as well as other media KOLs to participate in game trials and exchanges.

In the trial session, the official invited these guests to start a warm-up match with two game planners for a 12-person brawl, and whoever got 25 kills first won - in the warm-up game, the two planners killed all sides, and finally took a cliff-like lead with 25 and 24 kills and won the game.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

The scene of the warm-up match

If this is just a fluke, in the next three "big search" games of 60 people eating chicken, the planning team once again achieved good results, and successfully "ate chicken" in the third game.

How so? Although Lilith's planners need to improve their emotional intelligence, their hard power has nothing to say.

Behind this is the gold content of "Yuanguang 84" itself, which is reflected in the type of gameplay, game quality, entry threshold, player ecology, etc.

"High Light 84" is a "hero shooting + chicken" game, in order to reflect the fun and innovation of the game, Lilith has put a lot of effort into the above two positioning levels:

In terms of hero shooting, the number of guns and hero skills in the game is on the front line of the category, and there are 7 assault rifles alone, not to mention that the team has further optimized the feel and striking effect of firearms. When I tried it, each gun felt different in my hand, and the ballistic spread of the waist shot was so serious that it made me a rookie.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

游戏葡萄, 在上海玩了莉莉丝新作,我被打脸了

Grape Jun's rookie dog waist shot + thought that pressing the skill button could release the skill, but it was canceled many times

In terms of eating chicken on the big map, the new map of "Yuanguang 84" this time, Tomorrow City, is larger in terms of plane scale and depth drop, and the map is also equipped with a large number of power slides, giant rat cannons and other mobile devices, and it may take a long time to get familiar with this map.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

Tomorrow City: Civic Center

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

Power slides

In addition, the character itself sprints, climbs walls, jumps on walls, slides, cuts guns, marks and other operations; The chicken mode requires the combination of tactical equipment, fast bag licking, gun proficiency, and the additional operation and cognitive costs brought by the unique pet catching gameplay of "High Light 84" (you need to understand the appearance, application scenarios, skill effects, release methods, etc.) of more than a dozen pets, ......To put it simply, if you want to play this game well and have fun, you need a certain amount of time to get familiar with it.

游戏葡萄, 在上海玩了莉莉丝新作,我被打脸了

It's me who is too vegetable

游戏葡萄, 在上海玩了莉莉丝新作,我被打脸了

Different pets in pet hunting (horn tick)

The complex operation of "High Beam 84" also brings a stronger feedback gameplay experience.

In the three chicken eating competitions of the tasting meeting, Grape Jun gradually changed from an ignorant rookie in the first game to a lucky person who reached the fourth place with his teammates in the third game - this kind of fun generated by gradually becoming familiar with the gameplay is much stronger than a simple brainless cool.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

Taken away by teammates, licking the bag

And "Yuanguang 84" is also continuing to iterate products. For example, this game has improved the modeling quality and rendering effect of characters, guns, and maps, redone the UI, and optimized the operation of talent points...... The overall quality of the game and the actual experience have reached the level that I think is relatively perfect.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

游戏葡萄, 在上海玩了莉莉丝新作,我被打脸了

Character modeling quality upgraded

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

New UI and talent upgrades

Having said so much about the gameplay and operational experience, I actually want to correct my stereotype before playing "High Light 84": the game art is so cartoonish, and Lilith has never done shooting before, "High Light 84" should not be so hardcore.

In the end, the shooting rookie was slapped in the face at the speed of light, and Lilith planned with real kung fu - whether it was product design or the competitive strength of "Yuanguang 84".

Of course, this also touches on the second point that planning can beat the pros: the project team does have a deep understanding of the game, rich game experience, and can be said to be familiar with the corners of each game map, the strengths of each hero and the application of skills (some planners say they have thousands of hours of experience).

For example, in the warm-up match of the 12-player brawl, the two planners coincidentally chose Maggie - as a hero with high mobility, her advantage in a narrow three-dimensional space is more obvious; As for several professional players, they chose Kuidou who was not suitable for street fighting because of the planning of the sentence "The new hero is very strong", and finally failed the plan.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

Back to the product, "High Light 84" has not made major adjustments to the gameplay framework and core fun since the last round of testing to add the pet hunting gameplay, and the overall iteration of the game is mainly based on experience optimization and quality improvement. Judging from the actual experience of this offline tasting meeting, I think the current "Yuanguang 84" is at least a new hero shooting product that can be expected.

Game Grape, played Lilith's new work in Shanghai, and I was slapped in the face

By the way, "Yuanguang 84" will start the limited deletion billing test on April 17th, and now complete the pre-registration, and you can download and play it directly at that time - after this experience, I think that Chinese players are getting closer and closer to actually playing Lilith's first hero shooter.

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