No matter how dazzling Xianxia is, he can't save the "great man"
Can Xu Laowei's eagle shooting be successful?
The key is to see if it is a "chivalrous man"!
The only martial arts movie in the Spring Festival file "The Legend of the Condor Heroes: The Great Hero" is suspected of hitting the streets!
What is the starting point of Nezha 2......
Ji Fa Deng Chanyu emotional line......
After the official opening of the Spring Festival movie, the major hot search topics were captured by Nezha and Fengshen, and various platforms were full of netizens' discussions about the plot of the new film.
In contrast, "The Legend of the Condor Heroes: The Great Hero" (hereinafter referred to as "The Condor Heroes"), which was far ahead in the pre-sale stage, seems to be a little lacking in stamina.
According to the data of Maoyan Professional Edition, the movie "Shooting the Condor" was released for 4 days, and the total box office exceeded 500 million.
Compared with the achievement of more than 2 billion yuan in "Nezha 2", the gap is not half a star.
Is Jin Daxia outdated, or is Tsui Hark out of style?
Perhaps, martial arts has changed its flavor and has become a fairy tale battle against the waves.
It's not a Dragon Ball martial arts version!
Condor archery is a martial arts, not a fairy!
It should be a war blockbuster, and it should be a kung fu movie!
All of this, in the outbreak and loss of martial arts games back then, has given a "general knowledge of governance".
Even in "Sixteen Voices of Yanyun", he still hasn't gotten rid of those "scars".
The explosion of martial arts games has also inspired the rise of another type of game: war.
The most famous is "Blood Lion", which was released in 1997 and was once seen by the media as the future of China's game industry.
This real-time strategy game with the theme of "defending China" was crowned with titles such as "a domestic masterpiece that does not lose to "Command and Conquer" at the time.
As a result, many players traveled thousands of miles to Beijing to see the debut of "Blood Lion", but they gave an almost unanimous evaluation: far more than mediocrity.
But this has not stopped domestic games from continuing to explore and move forward.
Even in 2003, when online games had begun to blow out, Happy Yipai also launched a shooting game called "Anti-Japanese: Bloody Battle on the Beach", which once made countless people excited and paid.
The research and development basis of this game comes from the company's "Great Qin Warrior" launched a year ago, the world's first first-person shooter game with a large number of Chinese scenes as the battlefield, and also the first domestic mecha-themed shooter.
The overwhelming market response and commercial success made the game manufacturers particularly excited, and in 2004 they released a sequel, Anti-Japanese: Bloody Battle in Burma.
However, the saga also ends there.
In this year, Shanda Games, which relied on the agency of "Legend", was listed on the NASDAQ, making its founder Chen Tianqiao the richest man in China.
The legendary era of online games is coming!
Learn from the good example of "Legend" and become the dream of game companies to go to Jinshan, including Jinshan Company, which has earned "rebirth" funds with the "Swordsman Love" series.
Starting from 2003's "Swordsman Romance Online Version", the "Swordsman Romance" series has entered the era of online games, and the core of the first work still has the shadow of martial arts games.
But Qiu Bojun, the helmsman, soon discovered that under the network restrictions at that time, the hard bridge and hard horse of martial arts could not be displayed at all:
Stand-alone games can slowly render various moves and skills, just like a movie in slow motion, but in online games, monsters are being robbed every second, and you can't freeze, what should I do?
A choice appeared, and it was also a shortcut for domestic games to enter the online game world at that time: Xianxia.
Compared with traditional martial arts, Xianxia is more illusory and ethereal, and its style is more fantasy.
In fact, Xianxia works have appeared in the Tang Dynasty, and they are especially prosperous in the Republic of China, where gods, immortals, people, demons, demons, and ghosts often appear, in the growth of the characters.
And Tsui Hark is precisely the initiator of Xianxia fever.
In 1983, Xu Laowei's "New Shushan Swordsman" was released.
With a strong Xianxia taste, all kinds of counterwaves have played a set of flavors that are very different from hard-bridge hard-horse kung fu movies.
All of a sudden, it was well received.
As a result, the path pioneered by Xu Laowei is called a new martial arts movie.
In fact, the fantasy martial arts novel "The Legend of the Swordsman of Shushan" by the owner of the Pearl House is precisely one of the most famous Xianxia novels in the Republic of China, and its film and television adaptation is naturally also a Xianxia movie.
Such a fairy will also appear all kinds of magic weapons, immortal weapons, etc. as auxiliaries, and its growth system is Xiuzhen, which is especially suitable for the player level in online games.
The choice determines the flavor!
Launched in 2005, "Swordsman Love II.Online although on the one hand it advertises the use of live-action motion capture technology for the design of character moves, it is only full of special effects on the moves, creating a fantasy world where the taste of Western fantasy novels "sword and magic" blends with the concept of Chinese fantasy cultivation.
By the way, it also opened the fantasy trend of later online literature.
It's just that this kind of Xianxia style of play has returned to the route of Japanese role-playing games like "The Legend of Sword and Fairy" in the early years.
At that time, the mainstream of Korean online games was also a role-playing online game that imitated the Japanese stand-alone machine......
The aesthetic turn from martial arts to fairy tales and fantasy themes has also opened another misguided path for domestic online games:
The styling refers to a lot of Western court costumes and military designs, and as a result, the Chinese flavor in the world of Xianxia has become a strange taste.
Perhaps seeing this problem, in 2009, Kingsoft Company launched the last part of the "Swordsman Romance Online Edition" series trilogy, "Swordsman Romance Online Version III", and began to integrate a variety of elements with traditional Chinese cultural characteristics into the game.
This change has brought about the rise of another kind of Internet culture, that is, the national style.
Based on this game, many netizens began to spontaneously create a large number of national style music and publish it on the forum, and began to gradually wear Hanfu for cosplay, which became a national trend that successfully broke the circle and swept the world around 2020.
It's just that none of this can hide the bankruptcy of the Xianxia route to convey the Chinese style through the game.
To this day, all kinds of fantasy style works based on Xianxia, from online games to online texts, as well as online dramas, still give people a sense of mixing and matching Chinese and Western but not combining Chinese and Western......
Among them, there is also the global spread of energy greatly "Genshin Impact".
Next, who will hand over the baton of passing the national tide through games?
Will it be NetEase's martial arts open-world online game "Sixteen Voices of Yanyun"?
Perhaps, we have to wait a little longer!
Tsui Hark's "The Legend of the Condor Heroes: The Great Hero" failed to subvert his new martial arts movie of the year, that is, the Xianxia-style "New Shushan Swordsman".
40 years later, Tsui Hark still hasn't been able to create a new martial arts 2.0 era.
Published in the People's Post and Telegraph on December 10, 2024, Issue 424 of the column of "Le Youji".
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